cat games/liminalita SOL.VIN JOURNAL v1.42-prod [ KS0O8 ]

GAME // Liminalita // Web Edition

Liminalita

(IN DEVELOPMENT) A 3D first-person procedural art gallery and walking simulator.

[ OVERVIEW & FEATURES ]

Liminalita is an upcoming 3D first-person procedural art gallery and exploration simulator built in Godot 4 without AI-generated content. Players explore non-Euclidean exhibition halls displaying dynamically generated 2D/3D math art, algorithmic sculptures, and shifting architectural spaces—inspired by Procjam 2021 and games like Antichamber and LSD: Dream Emulator. Key exhibits and features include: - **Free Exhibit Tour**: A curated walk through algorithmically generated canvases and dynamic lighting setups. - **Infinite Hallway**: Non-Euclidean recursive corridor loop with dynamic portal transitions. - **Atrium Room**: Spatial reset chambers featuring seamless plane triggers (`compile-map.ps1` TrenchBroom workflow). - **Aquarium Exhibit**: Procedural flocking behavior and algorithmic marine life simulation. - **Hilbert's Grand Hotel**: Infinite room navigation powered by mathematical space-filling curve algorithms. Built with Godot 4, GDScript, TrenchBroom level tools (`func_godot`), Crocotile 3D and Blender low-poly models, GLSL/GDShader outline effects, Aseprite textures, SunVox audio synthesis, and Python helper tooling.

[ DEVELOPMENT TIMELINE & KEY DATES ]

Started: 2025-05-19
Engine: Godot 4

[ SKILLS & TECHNOLOGIES ]

Godot 4 Godot 4 GDShader Shaders TrenchBroom SunVox glTF Low Poly 3D Modelling Generative Art